CATIA COURSE IN GUNTUR

CATIA is a platform-independent software suite for CAD (Computer-Aided Design), CAM (Computer-Aided Manufacturing), CAE (Computer-Aided Engineering), PLM (Product Lifecycle Management) and 3D designing, developed by the French company Dassault Systemes.

CATIA INSTITUTE – NIPUNA TECHNOLOGIES

CATIA is a platform-independent software suite for CAD (Computer-Aided Design), CAM (Computer-Aided Manufacturing), CAE (Computer-Aided Engineering), PLM (Product Lifecycle Management) and 3D designing, developed by the French company Dassault Systemes.

Dassault Systemes released CATIA V5, one of the world’s leading parametric solid modeling packages. This course highlights on the solid modeling techniques that improve the productivity and efficiency of the user.

 

This course is structured in a academic sequence, covering the Part, Assembly, Drafting, Wireframe & Surfaces and Generative Sheetmetal Design workbenches of CATIA V5. Each session includes complete explanation of the commands and tools in CATIA V5. This approach allows the user to understand and use the tool in an efficient manner.

Catia V5 Organizations that utilize the Catia V5 Computer Aided Design (CAD) system to develop their products are using a cutting edge system that help analyze, validate and document products utilized throughout the complete product life cycle. This course is focused on training the existing Catia V5 user by expanding their skills and techniques to further utilize advanced features of the CAD system. This course consists of multiple modules that are structured in a pedagogical sequence, covering the Part, Assembly, Drafting, and Generative Sheet metal Design workbenches of CATIA V5. Participants will bring information on specific  company projects to be worked on during this training for real application of these concepts, tools and techniques. Ø First, every module is covered and they begin with a section that provides a detailed explanation of the commands and tools in Catia V5R19. Ø Next, the command section is followed by tutorials that are created using these commands. This approach allows the student to use the text initially as a learning tool and then later as reference material. Ø Lastly, the students will work on specific projects that show the preferred method of application of Catia V5R19 for their job requirements.

WHY TO LEARN?

CATIA lets users to plan shapes and attain high levels of surface complexity with its 3D drawing & visualizing features. With CATIA software designers can take an integrated systems engineering approach. They can do requirements engineering, systems architecture definition, detailed modeling and simulation to manage the complex development process. It allows fast development of high quality mechanical products. It allows engineers to do digital prototyping, digital analysis and quality & performance simulation for any product designs before its product development phase.

LEARNING OUTCOME:

  • Student will have advanced solutions for conceptual design, 3D modeling, and documentation.
  • Student will learn product designing, industrial designing and styling (optimize form, fit, & function and user experience), streamline 2D design, drafting, and documentation with powerful tools for layout, drawing, and 3D
  • Student will do assembly designing, sheet metal designing, and template based designing.
  • Student will have the knowledge to perform CAE geometry editing, comprehensive meshing, multi-CAE environments, fine element assembly
  • Student can perform visual analysis and validation which will give them high quality performance insights for product

CATIA SYLLABUS

Introduction to CATIA CATIA Workbenches System Requirements

Getting Started with CATIA

Important Terms and Definitions Understanding the Functions of the Mouse Buttons Toolbars

Hot Keys

Color Schemes

The Sketcher Workbench Starting a New File

Invoking the Sketcher Workbench

Invoking the Sketcher Workbench Using the Sketch Tool

Invoking the Sketcher Workbench Using the Positioned Sketch Tool Setting the Sketcher Workbench

Modifying Units

Modifying the Grid Settings Understanding Sketcher Terms Specification Tree

Grid

Snap to Point Construction/Standard Element Select Toolbar

Inferencing Lines

Drawing Sketches Using Sketcher Tools Drawing Lines

Drawing Center Lines

Drawing Rectangles, Oriented Rectangles, and Parallelograms Drawing Rectangles

Creating Points Drawing Circles

Drawing  Arcs Drawing Profiles Drawing Display Tools Fit All In

Pan Zoom In Zoom Out

Zoom Area Normal View

Splitting the Drawing Area into Multiple Viewports Hiding and Showing Geometric Elements

Swapping Visible Space

Other Sketching Tools in the Sketcher Workbench Drawing Ellipses

Drawing Splines

Connecting Two Elements by a Spline or an Arc

Drawing Elongated Holes

Drawing Cylindrical Elongated Holes Drawing Keyhole Profiles

Drawing Hexagons

Drawing Centered Rectangles Drawing Centered Parallelograms Drawing Conics

Editing and Modifying Sketches Trimming Unwanted Sketched Elements Extending Sketched Elements

Trimming by Using the Quick Trim Tool Filleting Sketched Elements

Chamfering Sketched Elements Mirroring Sketched Elements

Mirroring Elements without Duplication Translating Sketched Elements

Rotating Sketched Elements Scaling Sketched Elements Offsetting Sketched Elements Modifying Sketched Elements Deleting Sketched Elements

Constraining Sketches

Concept of Constrained Sketches Iso-Constraint

Under-Constraint Over-Constrained

Inconsistent Not Changed

Applying Geometrical Constraints

Applying Geometrical Constraints Automatically Applying Additional Constraints to the Sketch Applying Dimensional Constraints

Applying Contact Constraints Applying Fix Together Constraints Applying Auto Constraints Editing Multiple DimensionsAnalyzing and Deleting Over-Defined Constraints Analyzing Sketch using the Sketch Analysis Tool Exiting the Sketcher Workbench

Creating Base Features by Extrusion Creating a Thin Extruded Feature

Extruding the Sketch Using the Profile Definition Dialog Box Extruding the Sketch along a Directional Reference

Creating Base Features by Revolving Sketches Creating Thin Shaft Features

Dynamically Rotating the View of the Model Rotating the View Using the Rotate Tool Rotating the View Using the Compass

Modifying the View Orientation Display Modes of the Model Shading (SHD)

Shading with Edges

Shading with Edges without Smooth Edges Shading with Edges and Hidden Edges Shading with Material

Wireframe (NHR) Customize View Parameters

Creating Sections Dynamically

Maneuvering the Section Plane Position of Section Planes Assigning a Material to the Model

Importance of Sketching Planes Reference Elements

Reference Planes Creating New Planes Creating Points

Creating Reference Lines Other Sketch-Based Features

Creating Drafted Filleted Pad Features Creating Multi-Pad Features

Feature Termination Options Creating Pocket Features

Creating Drafted Filleted Pocket Features Creating Multi-Pocket Features

Creating Groove Features

Extruding and Revolving Planar and Non-planar Faces Projecting 3D Elements

Advanced Modeling ToolsCreating Hole Features Creating Fillets Creating Chamfers

Adding a Draft to the Faces of the Model

Editing Features of a Model Editing Using the Definition Option Editing by Double-Clicking

Editing the Sketch of a Sketch-Based Feature Redefining the Sketch Plane of Sketches Deleting Unwanted Features

Managing Features and Sketches by using the Cut, Copy, And Paste Functionalities

Understanding the Concept of Update Diagnosis Cut, Copy, and Paste Features and Sketches Copying Features Using Drag and Drop Copying and Pasting Part Bodies

Deactivating Features Activating Deactivated Features

Defining Features in Work Object Reordering Features

Understanding the Parent-Child Relationships

Measuring Elements Measuring between Elements Measuring Items

Measuring Inertia

Transformation Features Translating Bodies Rotating Bodies

Creating Symmetry Features Transforming the Axis System Mirroring Features and Bodies Creating Rectangular Patterns Creating Circular Patterns Creating User Patterns Uniform Scaling of Model Non-uniform Scaling of Model

Working with Additional Bodies Inserting a New Body

Inserting Features in the New Body Applying Boolean Operations to Bodies

Adding Stiffeners to a Model Generating Solid Combine

Advanced Modeling Tools

Creating Rib Features

Creating Slot Features

Creating Multi-Sections Solid Features

Need of Surface Modeling

Wireframe and Surface Design Workbench

Starting the Wireframe and Surface Design Workbench Creating Wireframe Elements

Creating Circles Creating Splines Creating a Helix Creating Surfaces

Creating Extruded Surfaces Creating Revolved Surfaces Creating Spherical Surfaces Creating Cylindrical Surfaces Creating Offset Surfaces

Creating Sweep Surfaces

Creating Fill Surfaces

Creating Multi-Sections Surfaces

Creating Blended Surfaces Operations on Shape Geometry Joining Surfaces

Splitting Surfaces

Trimming Surfaces

Surface Operations Creating Projection Curves

Creating Intersection Elements Healing Geometries Disassembling Elements Untrimming a Surface or a Curve Creating Boundary Curves Extracting Geometry Transformation Features Extrapolating Surfaces and Curves

Splitting a Solid Body with a Surface Solidifying Surface Models

Adding Thickness to a Surface

Creating a Solid Body from a Closed Surface Body

Sewing a Surface to a Solid Body

Assembly Modeling

Types of Assembly Design Approaches Creating Bottom-up Assemblies Inserting Components in a Product File

Moving Individual Components Applying Constraints

Creating Top-down Assemblies

Creating Base Part in the Top-Down Assembly

Creating Subsequent Components in the Top-Down Assembly Creating Subassemblies in the Top-Down Assembly

Editing Assemblies Deleting Components Replacing Components

Editing Components inside an Assembly Editing Subassemblies inside an Assembly Editing Assembly Constraints

Simplifying the Assembly Interference Detection Sectioning an Assembly Exploding an Assembly

The Drafting Workbench

Starting a New File in the Drafting Workbench

Type of Views

Generating Drawing Views Generating Views Automatically Generating Individual Drawing Views Generating the Exploded View

Working with Interactive Drafting in CATIA Editing and Modifying Drawing Views Changing the Scale of Drawing Views Modifying the Project Plane of the Parent View Deleting Drawing Views

Rotating Drawing Views Hiding Drawing Views

Modifying the Hatch Pattern of Section Views

Inserting Sheets in the Current File Inserting the Frame and the Title Block

Automatic Insertion of the Frame and the Title Block Creating the Frame and the Title Block Manually Adding Annotations to the Drawing Views Generating Dimensions

Adding Reference Dimensions

Adding Datum Features

Adding Geometric Tolerance to the Drawing Views Adding Surface Finish Symbols

Adding Welding Symbols

Applying Weld Editing Annotations

Generating the Bill of Material (BOM) Generating Balloons

The Sheet metal Component

Starting a New File in Generative Sheet Metal Workbench Setting Sheet Metal Parameters

Parameters Tab

Bend Extremities Tab Bend Allowance Tab

Introduction to Sheet Metal Walls Creating the Base Wall

Creating the Wall on Edge Creating Extrusions Creating Swept Walls

Creating Flanges on the Sheet Metal Component Creating Hems on the Sheet Metal Component

Creating a Tear Drop on the Sheet Metal Component Creating a User Flange on the Sheet Metal Component Creating a Bend

Creating a Conical Bend

Bend From Flat Creating Rolled Walls Creating a Hopper Wall Creating a Rolled Wall

Folding and Unfolding Sheet Metal Parts Unfolding Sheet Metal Parts

Folding Unfolded Parts Mapping the Geometry

Creating Flat Patterns of Sheet Metal Components Viewing a Sheet Metal Component in Multiple Windows Using Views Management

Stamping

Creating a Surface Stamp Creating a Bead Stamp Creating a Curve Stamp

Creating a Flanged Cut out Stamp

Creating a Louver Stamp Creating a Bridge Stamp Creating a Flanged Hole Stamp Creating a Circular Stamp

Creating a Stiffening Rib Stamp Creating a Dowel Stamp

Introduction to DMU Kinematics

Designing a Mechanism

Creating the Revolute Joint

Creating the Prismatic Joint

Creating the Cylindrical

Joint Creating the Screw

Joint Creating the Rigid

Joint Creating the Spherical

Joint Creating the Planar

Joint Creating the Point

Curve Joint Creating the Slide Curve Joint

Creating the Roll Curve Joint

Creating the Point Surface

Joint Creating the Universal

Joint Creating the CV Joint

Creating the Gear Joint

Creating the Rack Joint

Creating the Cable Joint

Converting Assembly

Constraints into Joints

Call for Information